Tier List

Duskwood Tier Lists

Creature pressure and hunter class-slot thinking—honest rankings that move with patches.

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Welcome to the Tier List Hub for Duskwood Roblox by Duskwood Official. This is a survival 1 vs All hidden-predator hunt: hunters sweep a herd with bows and trail cams while one player deer blends among AI animals. When hunter sanity breaks, night falls and that deer becomes a night creature—Wendigo, Slenderman, Werewolf, or Skinwalker. Rankings here cover both sides of that loop so you can pick pressure tools and counter plans without treating any list as permanent law.

Duskwood updates often add maps, shooting-range practice, quests, and leaderboard incentives. Exact hunter class names are not always documented in public patch notes in enough detail to quote as fixed proper nouns, so this wiki ranks class slots and role archetypes—scout / cam specialist, aggressive bow, support light, and similar jobs—rather than inventing fake labels. Creature tiers use the four named night forms you will actually see after dusk.

Child lists on this hub

  • Night Creatures Tier List — S–A–B style ranks for Wendigo, Slenderman, Werewolf, and Skinwalker using pressure, mobility, cabin deny, and counterplay.
  • Hunter Classes Tier List — how to think about the six hunter class slots, loadout jobs, and when to pick each archetype.

Start with creatures if you main the predator side or want night answers as a hunter. Start with classes if you queue mostly as hunter and need a clear job in a 2–6 player lobby (or solo versus AI).

How we rank (and what we refuse to invent)

Every placement answers practical match questions:

  1. Pressure — How hard does this pick force mistakes before or after night?
  2. Mobility — Can it rotate, escape cabin approaches, or cut off runners?
  3. Cabin deny — How well does it stop hunters from reaching safe night ground?
  4. Counterplay — Are there clear hunter or deer answers, or does it win on raw confusion?

We do not invent undocumented class proper names. If the lobby only exposes six class slots with shifting kit text, we describe the job those slots fill. Meta notes always assume patches can reshuffle numbers, trail-cam rules, sanity drain, and creature kits. Treat S-tier as “strong this patch cycle,” not “forever broken.”

Day loop vs night loop

Day rankings care about herd reads, false shots (innocent deer cost sanity), whistle and play-dead bait, and camera placement. Night rankings care about creature kit windows, cabin races, and whether hunters held sanity long enough to fight with coordination. A creature that feels S-tier when hunters arrive panicked may drop a tier when the squad practiced on the shooting range and held light discipline. Pair these lists with role pages: Players Hub, Hunter role, and Deer role.

Maps, practice, and quests

Duskwood ships six maps plus a shooting range. Map geometry changes how much value mobility and cabin deny get. Tight timber favors ambush creatures and cam denial; open approaches favor disciplined bow lines and support light. Use the range to test draw timing before you trust a class slot in ranked-feeling lobbies. Quests and leaderboards reward clean hunts and survival streaks—tier picks that win ugly still matter if they farm those goals.

Refresh this hub after major patches. If a creature kit or class slot clearly changes, the child pages move first; this hub only restates the criteria so new readers know how to read the ranks.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

Are these Duskwood tier lists permanent?

No. Patches, map rotations, and sanity or camera rule changes can move placements. Use the criteria—pressure, mobility, cabin deny, counterplay—and re-test after updates.

Why don’t you list exact hunter class names?

Public documentation does not always publish stable proper names for all six hunter classes. We rank role archetypes and class slots honestly instead of inventing labels.

Should I read creatures or classes first?

Read Creatures if you play deer or need night answers. Read Classes if you mainly hunt and need a clear job in the squad.

Do solo AI lobbies use the same tiers?

Core kits apply, but AI herds and hunter bots punish differently than coordinated players. Expect mobility and bait tools to feel stronger or weaker depending on lobby type.